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M

MyGUI - class mkv.MyGUI.MyGUI.
Controller object that registers Draw, Mouse and Key events with PApplet.
MyGUI(PApplet) - Constructor for class mkv.MyGUI.MyGUI
Default class constructor.
MyGUI(PApplet, int) - Constructor for class mkv.MyGUI.MyGUI
Class constructor where the size of the element array can be specified.
MyGUI(PApplet, int, MyGUIStyle) - Constructor for class mkv.MyGUI.MyGUI
Class constructor where the size of the element array can be specified as well as a reference to a MyGUIStyle object.
MyGUI(PApplet, MyGUIStyle) - Constructor for class mkv.MyGUI.MyGUI
Class constructor with a reference to a custom MyGUIStyle object.
MyGUIActionEvent - class mkv.MyGUI.MyGUIActionEvent.
 
MyGUIActionEvent(MyGUIObject, String) - Constructor for class mkv.MyGUI.MyGUIActionEvent
 
MyGUIButton - class mkv.MyGUI.MyGUIButton.
This is the all encompasing and highly useful MyGUIButton class.
MyGUIButton(PApplet, int, int) - Constructor for class mkv.MyGUI.MyGUIButton
 
MyGUIButton(PApplet, int, int, String) - Constructor for class mkv.MyGUI.MyGUIButton
 
MyGUIButton(PApplet, int, int, int, int) - Constructor for class mkv.MyGUI.MyGUIButton
 
MyGUIButton(PApplet, int, int, String, int, int) - Constructor for class mkv.MyGUI.MyGUIButton
 
MyGUIButton(PApplet, int, int, PImage) - Constructor for class mkv.MyGUI.MyGUIButton
 
MyGUIButtonDrag - class mkv.MyGUI.MyGUIButtonDrag.
 
MyGUIButtonDrag(PApplet, int, int, int, int) - Constructor for class mkv.MyGUI.MyGUIButtonDrag
 
MyGUIButtonDrag(PApplet, int, int, PImage) - Constructor for class mkv.MyGUI.MyGUIButtonDrag
 
MyGUICheckBox - class mkv.MyGUI.MyGUICheckBox.
MyGUICheckBox creates a checkbox object that has two marked states, checked, or unchecked.
MyGUICheckBox(PApplet, int, int) - Constructor for class mkv.MyGUI.MyGUICheckBox
Most basic constructor, does not specify size.
MyGUICheckBox(PApplet, int, int, int, int) - Constructor for class mkv.MyGUI.MyGUICheckBox
 
MyGUICheckBox(PApplet, int, int, String) - Constructor for class mkv.MyGUI.MyGUICheckBox
 
MyGUICheckBox(PApplet, int, int, String, int, int) - Constructor for class mkv.MyGUI.MyGUICheckBox
 
MyGUIGroup - class mkv.MyGUI.MyGUIGroup.
A non visible grouping object that contains other MyGUI elements.
MyGUIGroup(PApplet, int, int) - Constructor for class mkv.MyGUI.MyGUIGroup
Default class constructor.
MyGUIGroup(PApplet, int, int, int) - Constructor for class mkv.MyGUI.MyGUIGroup
Class constructor where the size of the element array can be specified.
MyGUIGroup(PApplet, int, int, int, MyGUIStyle) - Constructor for class mkv.MyGUI.MyGUIGroup
Class constructor where you can specify the size of the element array and set the style.
MyGUIGroup(PApplet, int, int, MyGUIStyle) - Constructor for class mkv.MyGUI.MyGUIGroup
Class constructor where you can specify the style but the element array stays at its default value.
MyGUIImage - class mkv.MyGUI.MyGUIImage.
This simple MyGUIObject allows an image to be loaded and positioned within a MyGUIGroup.
MyGUIImage(PApplet, int, int, PImage) - Constructor for class mkv.MyGUI.MyGUIImage
 
MyGUILabel - class mkv.MyGUI.MyGUILabel.
MyGUILabel is just a one line text thingy.
MyGUILabel(PApplet, String, int, int) - Constructor for class mkv.MyGUI.MyGUILabel
The default MyGUILabel constructor takes an x, y coordinate, the text you want to include and an obligatory reference to the root applet, so it knows where to draw.
MyGUILabel(PApplet, String, int, int, int, int) - Constructor for class mkv.MyGUI.MyGUILabel
 
MyGUIObject - class mkv.MyGUI.MyGUIObject.
An interface for standardising the features of MyGUI components.
MyGUIObject(PApplet) - Constructor for class mkv.MyGUI.MyGUIObject
Most basic class constructor.
MyGUIObject(PApplet, int, int) - Constructor for class mkv.MyGUI.MyGUIObject
Class constructor where the x and y coordinates can be specified.
MyGUIPinSlider - class mkv.MyGUI.MyGUIPinSlider.
 
MyGUIPinSlider(PApplet, int, int, int, int, int, int) - Constructor for class mkv.MyGUI.MyGUIPinSlider
 
MyGUIStyle - class mkv.MyGUI.MyGUIStyle.
MyGUIStyle is a simple collection of colours and a font(s) that is used to give a constant look and feel to all elements drawn through processing.
MyGUIStyle(PApplet) - Constructor for class mkv.MyGUI.MyGUIStyle
The most basic constructor for MyGUIStyle objects.
MyGUIStyle(PApplet, int) - Constructor for class mkv.MyGUI.MyGUIStyle
This constructor lets you specify a shade to tint all the colours to.
MyGUIStyle(PApplet, PFont, int, int, int, int, int, int, int, int, int, int, int, int, int) - Constructor for class mkv.MyGUI.MyGUIStyle
This constructor takes inputs for a custom (preloaded) font and all of the colours as PApplet.color() values.
MyGUIStyle(PApplet, PFont, int, int, int, int, int) - Constructor for class mkv.MyGUI.MyGUIStyle
This constructor takes inputs for a custom (preloaded) font and a selection of the colours as PApplet.color() values.
MyGUITextInput - class mkv.MyGUI.MyGUITextInput.
Visual GUI element for receiving and storing typed characters.
MyGUITextInput(PApplet, int, int) - Constructor for class mkv.MyGUI.MyGUITextInput
Most basic constructor, creates a default sized text area on the screen
MyGUITextInput(PApplet, int, int, int, int) - Constructor for class mkv.MyGUI.MyGUITextInput
This version lets you specify the width and height of the text box directly.
mkv.MyGUI - package mkv.MyGUI
MyGUI is a collection of compatable graphical user interface objects designed to work with processing.
mouseDragged() - Method in class mkv.MyGUI.MyGUIButtonDrag
 
mouseDragged() - Method in class mkv.MyGUI.MyGUIGroup
Notifies children of the mouseDragged event.
mouseDragged() - Method in class mkv.MyGUI.MyGUIObject
Interface method.
mouseDragged() - Method in class mkv.MyGUI.MyGUIPinSlider
 
mouseEvent(MouseEvent) - Method in class mkv.MyGUI.MyGUI
Recalls Mouse events based on type.
mousePressed() - Method in class mkv.MyGUI.MyGUIButtonDrag
 
mousePressed() - Method in class mkv.MyGUI.MyGUIGroup
Notifies children of the mousePressed event.
mousePressed() - Method in class mkv.MyGUI.MyGUIObject
Sets dragged to true if object has focus.
mousePressed() - Method in class mkv.MyGUI.MyGUIPinSlider
 
mousePressed() - Method in class mkv.MyGUI.MyGUITextInput
Called when a mouse is pressed on top of the object giving it focus.
mouseReleased() - Method in class mkv.MyGUI.MyGUIButton
 
mouseReleased() - Method in class mkv.MyGUI.MyGUICheckBox
 
mouseReleased() - Method in class mkv.MyGUI.MyGUIGroup
Notifies children of the mouseReleased event.
mouseReleased() - Method in class mkv.MyGUI.MyGUIObject
Sets dragged to false.
mouseReleased() - Method in class mkv.MyGUI.MyGUIPinSlider
 

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